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2D Game
Project type
Videogame
Date
November - December 2024
Role
Programmer and Environment Artist
The brief for this project was to create a 2D game based off of theatre transitions. We were assigned to groups of 3. After a group meeting we came up with the idea of it being set in a theatre with the player positioned where the audience are. We also assigned ourselves rolls, I wanted to do the programming and background art, whilst my teammates did the enemy and character design respectively.
For the reserach I looked at how actual theatres handled backgrounds and how they used light to create the impression of an environment. I implemented these ideas into my work by using simple light designs to create the window and trees on the background of the theatre stage.
Another large part of this project was how I collated and applied my group members work into the project, working around different file types and animations.
























